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Time:

Timestamp in milliseconds

Left Found:

True = Eye Found

Left Calibrated:

True = Left Calibrated

Left Pupil Diameter (mm):

Pupil Diameter in milimeters

Left Pupil Pos X:

Position in pixels of the left eye pupil center. This is the position in the image data captured by the camera.

Left Pupil Pos Y:

Position in pixels of the left eye pupil center. This is the position in the image data captured by the camera.

Left Glint1 Pos X:

Position in pixels of one of the corneal reflections on the left eye. This is the position in the image data captured by the camera.

Left Glint1 Pos Y:

Position in pixels of one of the corneal reflections on the left eye. This is the position in the image data captured by the camera.

Left Glint2 Pos X:

Position in pixels of one of the corneal reflections on the left eye. This is the position in the image data captured by the camera.

Left Glint2 Pos Y:

Position in pixels of one of the corneal reflections on the left eye. This is the position in the image data captured by the camera.

Left Gaze Point X (% Display Width):

0 = Left edge of screen, 100 = Right edge of screen

Left Gaze Point Y (% Display Height):

0 = Top of screen, 100 = Bottom of screen

Weighted Gaze Point Valid:

True = Valid weighted gaze point

Weighted Gaze Point X (% Display Width):

The weighted gaze point combines the left and right gaze points into a single value.

0 = Left edge of screen, 100 = Right edge of screen

Weighted Gaze Point Y (% Display Height):

The weighted gaze point combines the left and right gaze points into a single value.

0 = Top of screen, 100 = Bottom of screen

ROI X:

Obsolete

ROI Y:

Obsolete

ROI Width:

Obsolete

ROI Height:

Obsolete

Image Width:

Image Width in pixels of the video images being processed by the camera.

Image Height:

Image Height in pixels of the video images being processed by the camera.

Image Scale Factor:

This value indicates if the camera video is being decimated. Decimated video effects the image size.

0 or 1 = no decimation

2 = 2:1 decimation

3 = 3: 1 decimation

Etc.

Gain:

This is the camera gain value.

Distance:

Approximate distance from the camera to the user.

asked 27 Jun, 18:06

Brian_Crisman's gravatar image

Brian_Crisman ♦♦
1611
accept rate: 0%

closed 27 Jun, 18:07

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Asked: 27 Jun, 18:06

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Last updated: 27 Jun, 18:07

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